Hey! not too bad. The sounds and graphics are fun and interesting. Would really like to see this turned into a real game. Y'know with a goal and stuff. Thaaaaaaanks!
I think I've been inspired...
Controls wonky - up and down sometimes scroll the window up and down for no apparent reason. shots hit the target with no actual effect. No beginning or end... game of nothing. Finish production, try again.
Dude, game making is not my thing. It was just something I did for class which I felt like sharing with NG so there will probably be no other game coming. Although, I'm sorry about the wonky controls. I did my best to fix them, but nothing seemed to work that's why I offered an alternative link.
After 3 days of off and on play, i think i'm finally ready for a break. haha...
This is a sign of a good game. Rarely there is a flash game that will get me addicted like this one did.
There's always something that can be improved, and this game is no exception, but it's so near perfection it really isn't worth mentioning what could make it even better. I"m sure you'll have plenty of suggestions when it comes time to make rebuild 3.
One thing I will mention, however is to make sure the graphics for the splash screens better represent what has happened. It's all about effectively communicating that message visually without the viewer having to think about it too much. It's good art - that's not the issue - it's just, almost every screen i've only noticed 3 days later is different depending on what has happened, but since it took me 3 days to notice they were different in the first place and even then i had no idea what was going on without reading each screen, it shows the pictures aren't communicating that effectively.
Otherwise thank you for an enjoyable 3 days. I've voted 5 every chance i got.
broken game is broken
play test it - the character stops for no apparent reason while holding up or down.
in the process of fixing this, the game was originally designed for mobile, must admit the controls need tweaking. Thanks for the POV
the move speed needs increased to make this game playable on difficult - that or slow down the opposition. (in favor of the latter, actually)
I'd see this more as a centipede type game - have the opposition and the main character for that matter be walking around instead of just floating heads. It's a little more programming and some more graphics, but you can do it.
So... slow down the opposition, and since the stage isn't moving anywhere, make it so the items don't just float to you - make the player go get them!
and smaller targets.
But difficult is incredibly easy since you can shoot bullets and explode shit
I dig it
It's a little hard, though... maybe i'm not getting something...
There's an awful lot of enemies for just using the beginning gun.
I appreciate the halloween theme! Hooray for my birthday!
Needs... a lot.
Ok, the basics seem to be in order - i.e. it functions properly. Aside from that, you need sounds, music, background, different attacks, "damaged" states, etc etc etc.
Not entirely horrible, but the framerate makes this unplayable. With simple, tweened graphics and animation like this, there is no reason why you should not be running 24 fps.
Broken flash is Broken
Fix & Resubmit.
Someone doesn't get the joke.
I don't know how angry i'd be...
.5 - i assume that means it's unfinished. Don't send unfinished flashes / games to the portal please.
aside from that, the physics are all wonky, there's no acceleration - only one speed... you can get across the first 3 platforms on the first screen by just holding right... no sound... boring graphics... and for god's sake... clickable area. There's nothing more annoying than trying to click a text button and not being able to because your mouse happens to be in-between the T and the A.
Take some time - learn your flash - put in a background - add sound - make the graphics better - add physics - resubmit.
I'm sorry but I aimed this flash to be simple and not too graphical. Also, the start button is really easy to click on. Thank you for your review though
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